Shot Map
Are we taking good shots — or just lots of shots?
All players · 49 shots · 2 goals · 4% conv · 2026–27
What this tells us
Decent volume, ordinary chance quality
49 shots worth 5.3 xG — 0.11 xG per shot (around the ~0.10 an average shot is worth). 2 went in — finishing has cost us on decent chances. Use the situation slicer to split open play from set pieces and penalties.
Player · shots
49
Shots
2
Goals
15 · 31%
On Tgt
5.3
xG
0.11
xG/Sh
4%
Conv
–
Box tch
2 goals: 1 open play, 1 pen
Goal
Saved
Blocked
Post
Off target
49 shots
Zone
All players
49
shots
Penalty Area45%
6-Yard Box18%
Outside Box37%
Situation
All players
49
shots
Penalty2%
Set Piece43%
Fast Break2%
Open Play53%
Body Part
All players
49
shots
Right Foot39%
Head35%
Left Foot27%
Shot selection — quality mix All players
49 shots · 0.11 xG/shot · around the ~0.10 an average shot is worth
Every shot graded by the chance it created — from big chances to hopeful efforts.
10%
14%
18%
57%
Tier
Shots
Share
Goals
Conv
Big chance0.25+ xG
5
10%
2
40%
Good look0.10–0.25
7
14%
0
0%
Half-chance0.05–0.10
9
18%
0
0%
Speculativeunder 0.05
28
57%
0
0%
Too many hopeful shots. All players: 57% of shots are speculative (under 0.05 xG) and only 10% are big chances. Those 5 big chances produced 2 of the 2 goals.
All shooters
scroll for the full scatter ↓Player Scatter
Players with 3+ shots · click a name on the left to highlight
Min shots
X axis
Y axis
Quadrants split on the Aberdeen squad average (not a league benchmark). Overlapping dots are nudged apart — hover for exact values.
▰ top-right = above average on both · ▰ bottom-left = below on both7 players · 3+ shots · 2026–27
xG = chance quality · xGOT = expected goals on target (shot quality including placement) · conv = goals ÷ shots.
Season review · 2026–27
totals · tap a column to sort
| Player | Shots | Goals ▼ | xG | G−xG | xGOT |
|---|---|---|---|---|---|
| K. Nisbet | 11 | 2 | 1.8 | +0.2 | 1.6 |
| D. Happe | 6 | 0 | 0.6 | -0.6 | 0.6 |
| C. Cadden | 5 | 0 | 0.3 | -0.3 | 0.1 |
| L. Smith | 5 | 0 | 0.2 | -0.2 | 0.0 |
| T. Yogane | 3 | 0 | 0.1 | -0.1 | 0.0 |
| A. Mouloua | 3 | 0 | 0.3 | -0.3 | 0.2 |
| S. Armstrong | 3 | 0 | 0.2 | -0.2 | 0.1 |
| L. Mayo | 2 | 0 | 1.0 | -1.0 | 1.6 |
| C. Ronan | 2 | 0 | 0.0 | -0.0 | 0.0 |
| G. Molloy | 2 | 0 | 0.2 | -0.2 | 0.0 |
| N. Guinness-Walker | 2 | 0 | 0.0 | -0.0 | 0.0 |
| A. Aremu | 1 | 0 | 0.0 | -0.0 | 0.0 |
| A. Fasanya | 1 | 0 | 0.0 | -0.0 | 0.0 |
| M. Ntelo | 1 | 0 | 0.0 | -0.0 | 0.1 |
| A. Briedl | 1 | 0 | 0.1 | -0.1 | 0.0 |
| T. Olusanya | 1 | 0 | 0.4 | -0.4 | 0.0 |
G−xG = goals minus xG (green = beating chances, red = wasteful). xGOT = xG on target. 16 players.
Shooting effectiveness
All players · 49 shots · 2026–27Output
2
Goals
1
Non-pen goals
49
Shots
9.80
Shots / 90
30.6%
On-target %
5.33
xG
4.54
Non-pen xG
1.07
xG / 90
0.91
npxG / 90
-3.33
Goals − xG
-3.54
npG − npxG
Shot quality
0.109
xG / shot
0.068
Open-play xG / shot
0.095
Non-pen xG / shot
0.044
Median xG / shot
24.5%
% shots > 0.10 xG
12.2%
% shots > 0.20 xG
0.80
Big chances / 90
8.2%
Big-chance share
16.3%
High-value %
57.1%
Low-value %
Shot location
16.7m
Avg distance
17.2m
Median distance
61.2%
% inside box
38.8%
% outside box
16.3%
% six-yard box
46.9%
% central high-value
71.4%
% central
28.6%
% wide
22.4%
% edge of box
34.7%
% headers
26.5%
% left foot
38.8%
% right foot
Player shooting · 2026–27min 3 shots · tap a column to sort
| Player | Shots ▼ | G | xG | npxG | G−xG | xG/shot | %>0.10 | Big ch% | Avg dist | % in box | % central HV | % head |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| K. Nisbet | 11 | 2 | 1.79 | 1.00 | 0.21 | 0.162 | 45.5% | 9.1% | 12.7m | 72.7% | 72.7% | 45.5% |
| D. Happe | 6 | 0 | 0.64 | 0.64 | -0.64 | 0.107 | 33.3% | 16.7% | 9.4m | 100% | 83.3% | 83.3% |
| C. Cadden | 5 | 0 | 0.30 | 0.30 | -0.30 | 0.060 | 20% | 0% | 18.7m | 60% | 40% | 0% |
| L. Smith | 5 | 0 | 0.19 | 0.19 | -0.19 | 0.038 | 0% | 0% | 20.1m | 60% | 0% | 0% |
| T. Yogane | 3 | 0 | 0.06 | 0.06 | -0.06 | 0.019 | 0% | 0% | 23m | 33.3% | 0% | 0% |
| A. Mouloua | 3 | 0 | 0.32 | 0.32 | -0.32 | 0.106 | 33.3% | 0% | 8.8m | 100% | 100% | 100% |
| S. Armstrong | 3 | 0 | 0.16 | 0.16 | -0.16 | 0.054 | 0% | 0% | 25.7m | 0% | 0% | 0% |
Central high-value zone = inside the penalty area and in the central channel (the six-yard-box width extended out to the penalty spot) — the “danger zone” where chance quality is highest. Distances in metres from goal. Big chance = a shot worth ≥ 0.30 xG (there is no separate big-chance flag in the shot feed). Shot data: FotMob per-shot xG · WhoScored locations.
Explore next
2026–27 · data: Sofascore shots · FotMob xG · updated 5 Sept 2026 · xG = chance quality · xGOT = shot-strike quality · how the numbers work · glossary